My favourite from this jam in terms of gameplay, music and possibly spritework. The story and setting are also intriguing. I'm interested in what could happen to Cali#777 next, and the notes on inspection are cool worldbuilding.
My main complaint is that the Cabomination enemy is more dangerous than any of the bosses. It has the highest damage of any enemy, a long lifespan, relatively large HP, a bunch of strong buffs AND it can stunlock you??? If you get hit by paralysis it can keep hitting you with it on each turn on the first count when you'll be unable to disrupt it, and keep hitting you for like 30 damage each turn on the last count when you'll be unable to block it. So I figured the only foolproof strategy is to hit it on every hidden action so it can never paralyze you, even though half the time you'll just be hitting its shield. And that alone would just make it massively disproportionately more difficult than anything else in the game, but if another enemy is attacking at the same count as it is using paralysis, you will always attack that other enemy, so there is nothing you can do to avoid it. I died that way in act 3 4 times in a row, and I have never died in any other way in this game.
Aside from that some mechanics are either bugged or explained very poorly, like for example sometimes some debuffs don't go down after a turn, and sometimes they do. And when you're on advance count it shows your actions as targeting count 1, even though that's not true. And some ability descriptions say they have effect when advanced, but actually only have effect if the ability gains an advance. And the analysis text that tells you about the enemy's hidden actions is sometimes just plain wrong.
Also if you have all your abilities upgraded and get a new one, you can't discard it and have to throw away one of your current ones ones.
I ended up taking more text on complaining, but that's just because I had more specific things to say. Overall, I very much liked this game.
Holy smokes! This game is really fun! I was playing in the browser and managed to get to the 3rd boss, but then the game froze so I downloaded the proper version now.
this game is super good! its super good! I love it so much. The mewsic, the art, the story. It's great! I lost to the cabomination, but I'm gonna beat it. It's so much content!!
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My favourite from this jam in terms of gameplay, music and possibly spritework. The story and setting are also intriguing. I'm interested in what could happen to Cali#777 next, and the notes on inspection are cool worldbuilding.
My main complaint is that the Cabomination enemy is more dangerous than any of the bosses. It has the highest damage of any enemy, a long lifespan, relatively large HP, a bunch of strong buffs AND it can stunlock you??? If you get hit by paralysis it can keep hitting you with it on each turn on the first count when you'll be unable to disrupt it, and keep hitting you for like 30 damage each turn on the last count when you'll be unable to block it. So I figured the only foolproof strategy is to hit it on every hidden action so it can never paralyze you, even though half the time you'll just be hitting its shield. And that alone would just make it massively disproportionately more difficult than anything else in the game, but if another enemy is attacking at the same count as it is using paralysis, you will always attack that other enemy, so there is nothing you can do to avoid it. I died that way in act 3 4 times in a row, and I have never died in any other way in this game.
Aside from that some mechanics are either bugged or explained very poorly, like for example sometimes some debuffs don't go down after a turn, and sometimes they do. And when you're on advance count it shows your actions as targeting count 1, even though that's not true. And some ability descriptions say they have effect when advanced, but actually only have effect if the ability gains an advance. And the analysis text that tells you about the enemy's hidden actions is sometimes just plain wrong.
Also if you have all your abilities upgraded and get a new one, you can't discard it and have to throw away one of your current ones ones.
I ended up taking more text on complaining, but that's just because I had more specific things to say. Overall, I very much liked this game.
shoot,,,,, it was only supposed to use paralysis ONCE....
well it is still a jam game, and improvements are coming!! slowly.... surely......... maybe...
anyways I'm so glad you liked it a ton!!!!
Holy smokes! This game is really fun! I was playing in the browser and managed to get to the 3rd boss, but then the game froze so I downloaded the proper version now.
Super duper good.
this game is super good! its super good! I love it so much. The mewsic, the art, the story. It's great! I lost to the cabomination, but I'm gonna beat it. It's so much content!!
I can see how its slay the spire inspired
Update: got to lightsabercat